Deep Where the Liche-Lord Lies
A Descent into Horror
By Andy R. Holmes
A GM Adventure for Tunnels & Trolls.

Deep Where the Liche-Lord Lies
A Descent into Horror
By Andy R. Holmes
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72 Pages

Deep Where the Liche-Lord Lies Beneath an ancient mausoleum, deep within the Forest of Maugaral, there is a mighty dungeon; a stronghold of goblins, ogres, and worse.

At its deepest point, surrounded by earthly riches, lies the tomb of Vasarax, an ancient and malignant sorcerer. Though entombed for centuries, stories abound that the long dead mage has arisen as a powerful Liche-Lord. It is said that whoever steps foot into his resting chamber will instantly perish...

Deep Where the Liche Lord Lies: A Descent into Horror is a huge, multi-level GM adventure for Tunnels & Trolls compatible with 5th or 7th edition rules. It will test even the strongest of parties as they penetrate its gloomy depths. Everything a GM requires to run what would amount to a mini campaign can be found within its pages, including detailed maps of each level and the surrounding terrain, plus descriptions of all of the rooms and contents. This is the largest GM module ever produced for T&T from the master of gothic horror adventures, Andy Holmes.

Suggested delving party consists of 4-6 player characters of level 3-6, with at least 1 mage although 2 would be an advantage.

There are many ways within the dungeon to reap rewards and aid character development, but the lower levels contain terrors and challenges that require delvers upward of level 8 amongst the party.


Deep Where the Liche-Lord LiesNorth-east of the sprawling Shalimar Forest is a woodland far smaller, but far more dangerous. Once again, a caravan of travellers has been slaughtered, caught unawares as it passed close to the Forest of Maugaral. Rumours tell of Goblin bandits raiding from their dungeon lair beneath the ancient mausoleum of the wizard Vasarax, with Hobgoblin warriors waiting in ambush. Announcements of rewards have been posted throughout the land, with gold promised for every Goblin, Hobgoblin or Ogre head brought before the crown.

Deep Where the Liche-Lord Lies Beneath the mausoleum is a mighty dungeon, known to be the stronghold of Goblins, Hobgoblins, Ogres, and worse. At the very deepest point of the great dungeon, the tomb of Vasarax, ancient and malignant sorcerer, lies surrounded by earthly riches. However, the long-dead sorcerer is known to have become a Liche-Lord, still active despite being dead for centuries. It is said that whoever steps foot into his resting chamber will instantly die.

So it is with determination and excitement that you prepare for the expedition to the desolate hill atop which squat the ancient ruins of the mausoleum of Vasarax, and beneath which lie the mysterious and deadly vaults of the Liche-Lord.

This is a multi-level dungeon in the classic room/corridor style. Be aware that this is a TOUGH, ARDUOUS dungeon that calls for adventurers of substance and determination! The upper levels are inhabited by standard fantasy creatures, such as Goblins, Hobgoblins, Imps and Ogres. However, the deeper the delving party penetrate into the gloomy vaults, the closer they will get to the ancient tomb of Vasarax, once a powerful sorcerer, now existing spiritually in the dark realms of the Netherworld, more powerful than ever, as an eternally undead being. Such a creature is known as a Liche, and these supremely evil beings, although rare, are feared by all mortal men. Although what remains of his physical body is now nothing more than a few bones and shroud-rags, the omnipotence of his foul sorcery lives on through his spirit, which is still connected to this world by the slenderest but strongest and most evil of spiritual threads.

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