A hundred miles south of Knor, along the coast, lies the fishing village of Frargg. Standing on the edge of the shale beach there, less than 50 yards from the sea, is The Seven Ayes Tavern. Frequented by all manner of seafarers, pirates and ruffians, the tavern is a lively, notorious haven of drinking, brawling, gambling, and sea shanty singing. It is also a place where many great adventures begin... and end. Step inside where your next adventure awaits, but tread with care, my friend, as danger lurks within and death could be just a moment away...
The Tavern by the Sea is a mini solitaire adventure for use with the Tunnels & Trolls role-playing system. It has been designed for use with 7.5 Edition of the rules, but could be adapted for use with earlier editions. You may use any humanoid character (except fairies or giants) of third level or lower, but the use of magic is not allowed, so warriors and rogues are most likely to fare best within this particular den of iniquity.
This Special Edition features an additional adventure, The Tomb of the Sea Reaver's Gold, as well as all-new artwork by Jeff Freels.
Life on Trollworld isn't all dungeon delving and dragon fighting. There are plenty of more ordinary adventures in your life. Sometimes, the simple things, like stopping for a cool drink on a hot day, can be just as dangerous as the epic adventures you like to boast about.
Well, today is one of those days. A hundred miles south of Knor, along the coast, lies the fishing village of Frargg, and at the bottom of a long, cobbled road that winds down to the sea, lined with ramshackle dwellings, dimly lit shops, shadowy doorways and timber-beam archways, stands the infamous Seven Ayes Tavern.
The Seven Ayes is constructed from large stones, random brickwork and timbers recovered from broken ships and from the sea itself. It's a wonder to behold, and has stood on the edge of the shale beach, less than 50 yards from the sea, for many years. During this time The Seven Ayes Tavern has become synonymous with all manner of seaside tavern life, including brawling, sea shanties, gambling, ruffians, and pirates. It is also a good place for adventures to begin, and to end. Step inside, where your next adventure awaits, but tread with care my friend, as danger lurks within and death could be just a moment away.
You have found a potion from the Tavernmaster's private collection! Feel free to use it in your role-playing sessions. If you are a player, assign it to ONE of your characters. If you are a Game Master, be sure to remove the label before placing the bottle in your dungeon...
This is a tiny phial containing a few drops of gleaming golden fluid. When you drink this, your body is instantly suffused with a furious energy.
For 10 minutes, not only can you run at 50mph, but you must do so: any slower movement is impossible for you! You can leap 10 times further than usual and lift loads 10 times heavier. In combat you get 10 times your normal score. Unfortunately your speed of thinking is unaffected, so keep a keen eye out for obstacles!
A minor side-effect of the juice is that it heals any wounds and restores you to full health. However, next time you sleep you will be out cold for 15 hours.