Beer & Pretzels 2013: Beans in Space

B&P2013 – A Space Oddity

The intrepid adventurers for Beans in Space
Drew, pay attention!!

This is a bit late being posted but I feel we (that’s the TMG royal we) ought to shout about the fun we had in May at the Beer & Pretzels gaming weekend in Burton-on-Trent. I will leave others to talk about the Saturday, but I will commit to the ether what went on on the Sunday. Traditionally, well for the last 2 years, Sunday is a day for Bean! This year was no exception but following the release of the Beans in Space supplement for that great D2 role-playing game, I thought it might be nice to switch to a science fantasy setting for a change.

With the aid of a well known scandinavian plastic block manufacturer, I even managed to produce some miniatures plus floor plans of the ABSA (All Bean Space Authority to you!) space station Ratatouillefor the action to take place in.

BSV 501 Ratatouille – a classic modular design

This year I had a full complement of the TMG crew; Andy Holmes, Jason Mills, Andy James and Simon Tranter, plus Drew Morton (Drreww from Trollhalla) and as always my son Darrgh Junior (also known as William). Each player chose/was allocated a character from ‘Zed Shift’ – new members of the crew of the station.

ABSA Space Marine confused by the strange servile robots

After a rousing pep talk from the Captain of the Ratatouille, Commander Mungo Sativus, things started to go wrong.

The Pilot-Navigator, a  biomechanoid called Fal-Nonn-Kae, takes over the station and attempts to destroy the crew by interfering with life support, lighting and artificial gravity.

Zed Shift are all sat in the mess waiting to go on duty when the lights go out… They determine to make their way through the hostile environment of the crippled station to try to get to the command module and save the Captain and their own lives into the bargain.

 

After battling through modules of the station lacking oxygen and floating uncontrollably into ceilings they have to fight sentient plant life, deal with servile robots that bear more than a passing resemblance to those deadly pepper pots from the well known BBC series Doctor Who, before defeating zombean space marines. Once within the command module, the battle sways one way and then the other before Dr Jelly Bean (Drew’s character and station medic) rolls a mega super duper success and leaps up the steps to plunge a scalpel in to Fal-Nonn-Kae’s neck and bring the action to a close.

Zed shift battle zombean marines and a deadly D’LEX robot

But, where is the Captain? And what will become of the two crew members who lost control of their flitter and went spiralling off towards the nearest planet? Plenty of opportunity for our intrepid adventurers to boldly go where no beanfolk have gone before in a continuing adventure of BEANS IN SPACE!!

Darrgh T July 2013

 

Building Work at Tarrrho Towers

After 16 years at Tarrrho Towers, Trollwife and I have decided to make a few alterations to the lounge. For those of you who have visited our humble abode, the following pictures may be of interest.

To everybody else, the delights of our interior design alterations may be of less interest.

Darrgh T

 

July 2013

International Tabletop Day

While flicking through some gaming related material on the internet a week or so ago, I spotted that March 30th had been designated international tabletop day. A day to get down to some good old fashioned gaming. Since the nearest organised event was some distance away we in the Darrgh T household decided to have our very own event. Whether it could be described as organised I would hesitate to suggest. We decided what games we were going to play and then got right on with it.

To warm up we got stuck into a couple of our favourite dice games: Zombie Dice 2 from Steve Jackson Games and Martian Dice by another TMG, Tasty Minstrel Games. Myself and my children William and Isobel played both and to say it got competitive would be something of an understatement. I came away with the spoils for Zombie Dice while William snatched victory from his sister with a last minute scoring throw of truly epic proportions in Martian Dice. With Isobel managing second place in both games, we were all three of us equal on points going into the next event.

 

From dice games we moved onto a classic 80s combat board game: Battlecars by Games Workshop. This really has a special place in my heart as I used to play it with my friends when I was in my first year at University. Back then we all used to strive hard for victory and our game was no different. My wife joined in this one, though like me, she was quickly reduced to limping around the board in a no-tyre wreck while trying to avoid further attacks from the kids. After gunning me down as I fled my vehicle for the cover of nearby buildings, she too was sent to the great scrapyard in the sky leaving the final shoot-out between William and Isobel. Finally, with both their cars immobilised it was reduced to a running gun battle. They both ran out of ammunition and so the contest was declared an honourable draw.

Having decamped  to my in-laws for dinner, we decided to move onto the fabulous card game, Braggart from Spiral Galaxy Games, a company based here in the UK. Many a fine boast later and with all participants scoring well, it was once more Isobel who emerged triumphant. It had been quite a long time since we had played this game as we’d managed to misplace it, but having decided this was the game for us, we spent a considerable amount of time searching it out from the corner in which it had been hidden. I’m so glad we did as we had a really enjoyable session of play.

And finally, to some role-playing. It was getting a bit late by the time William and I got out the Tunnels & Trolls and decided to run a couple of new characters through a solo or two. Mark Thornton’s (Khaghbboomm from Trollhalla) ‘Pressure Drop’ and David Ullery’s (I cannot remember his Trollhalla avatar, sorry David) ‘Tower of Terror’ came down off the shelf.

Dave’s solo is a large one at almost 300 paragraphs and somewhat reminiscent of the classic Ken St. Andre offering Deathtrap Equaliser Dungeon where you can take on just a single encounter or, for the truly heroic types, attempt all the individual adventures in order. After almost coming to grief at the hands (should that be jaws?) of the tower guard dogs our character went on to ignominious defeat shortly afterwards. Next time we’ll take someone a bit tougher in.

Mark has had an amazingly productive 2012/13 with lots of solos and the odd GM adventure appearing. We played using his recently released omnibus for last year. In Pressure Drop, your character is shrunk down to microscopic proportions and then plunged inside a living being to explore and attempt to survive in a totally alien environment. It’s all very reminiscent of classic scifi films such as Inner Space; I must ask Mark if that was his inspiration. Our dwarf warrior, Dercott Relander, struggled from the outset failing CON rolls and suffering battle damage. Finally, having been ensorcelled with the horrible ‘Dreaded Lurgy’ spell, his strength failed and he became just another newly created character to die in the name of adventure. Though we didn’t get to see much of it, it was a fun solo and we’ll definitely be trying it out again.

And so, our table top gaming day was over. We had a great time as a family and really must make the effort to do this more often.

Easter 2013 at Calke Abbey (Derbyshire, UK)

The car park at Calke. Busy considering the inclement weather of late.

Despite it being nearly April, the UK has been experiencing some fairly inclement weather. Even here in the normally temperate East Midlands, there has been significant amounts of snow, which has lead to typical travel chaos. Having been trapped indoors with the kids for the entire week we decided as a family, plus a few friends, to visit the National Trust property at Calke this Easter. There was an egg hunt organised so there was no trouble persuading individuals to wrap up warm and get hunting. We were surprised to see the car park so full and the queue for picking up the egg hunt materials snaking out of the door.

There was a brisk trade to join in the egg hunt.

Unlike previous years, where the clues have been hidden around the gardens, this year they were in a more confined area surrounding the stables. This meant less time needed spending in rooting them out and a much swifter return to the judges to collect the prize.

Isobel, William, Sophie and Charlotte get ready to join the great Easter egg Hunt.

Needless to say, the children were very pleased with their efforts. Having stored the chocolate for later consumption we then set off to look around the great house (vintage circa 1740) and the grounds.

This brief tour ended at the Ice House; even in the 19th century the landed gentry could have ice in their ‘G&T’!

 

Despite it being rather chilly, a good time was had by all. We’re all looking forward to popping back when Spring has finally arrived.

The ice box 1820’s style! Back then, the servants would chip the ice of one of the ponds in the depths of winter and store it in this building where the thick walls and flow of water through it would keep the temperature just below freezing.

How the other half lived. The great house at calke.

The Sun Shines on the Righteous, So Who Gets the Snow?

 

One of the members of the Tavernmaster Games Crew, I forget who precisely, was moaning today that there had not been a plethora of snowy images posted. I have, therefore decided to try to put this sorry state of affairs to rights with a few photographs taken over this weekend when my home in South Derbyshire, UK has been covered in a blanket of fluffy white material.

Enjoy!

 

Darrgh T